Little Fins
Slime Laboratory | ← | Little Fins | → | Dino Quake |
Little Fins is an adventure game released August 9th, 2011[1]. The player controls a orange fish whose goal is to swim through checkered rings without losing all the lives.
In May 2021, Neutronized announced a port of the game to mobile called Little Fin, which released in July of that same year.
Controls[edit]
Levels[edit]
There are fifteen levels in Little Fins, five of which involve outswimming a shark.
Level 1[edit]
This level teaches the player the basics of the game as well as introducing cans, checkered rings, and octopuses.
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Level 2[edit]
In this level, small fish, rocks, and pufferfish first appear.
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Level 3[edit]
In this level currents, spikes, and giant sponges first appear.
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Level 4[edit]
This level is the first level in which the player has to move at a certain speed to get past it since the player is getting chased by a new enemy, a giant shark, who will hurt the player on contact.
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Level 5[edit]
In this level rings, Magic gates, and sand rays first appear.
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Level 6[edit]
In this level, the player is taught to eat small fish so that they are able to swim through currents.
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Level 7[edit]
In this level purple tentacles first appear.
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Level 8[edit]
This level is the second level in which the player has to out-swim a giant shark. Giant sponges are placed close together with one opening the fish has to swim through to increase the difficulty of the level.
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Ending[edit]
Enemies[edit]
- Pufferfish - These will puff up then chase the orange fish. Touching one will make the orange fish lose one heart.
- Sand rays - These will blend into the sand. Once the orange fish swims over one, that sand ray will rise out of the sand and chase the orange fish to a certain point and then go back to where it rose out of the sand.
- Electric eels - After a certain time has passed, electric eels will electrify themselves and send sparks out from their bodies. Sparks will go a certain distance from their bodies and hurt the orange fish upon contact. Touching the electric eels when they are not electrified will result in a heart being lost.
- Shark - Will chase the orange fish and attempt to hit the orange fish three times. Sharks will ignore hazards and will stop chasing the orange fish at a certain point in the level.
- Octopuses - These, like pufferfish, will chase the orange fish.
Hazards[edit]
- Spikes - If the orange fish touches one a heart will be lost.
- Tentacles - These will come out of holes once a certain time has passed. If touched a heart will be taken away from the orange fish.
Interactive objects[edit]
- Rocks - While the orange fish is big these rocks can be pushed over.
- Checkered rings - These must be swam through to go to the next level.
- Normal rings - These must be swum through. Once a certain number is swum through and has turned yellow, a door will open.
- Small fish - Once touched will make the orange fish big and allow the orange fish to push over rocks and swim through currents.
- Giant sponges - If the orange fish runs into one the orange fish will rebound.
- Cans - Cans are the only source of points and come in three different types. Black cans grant 500 points while silver cans grant 200 and red cans grant 100.
- Currents - These will push the orange fish away. When the orange fish is bigger currents can be swam through.
Gallery[edit]
Videos[edit]
References[edit]
- ↑ Neutronized tweet August 9, 2011, accessed 18 September 2011